Thursday, September 17, 2009

Nokia X6 and Nokia 5230 - Latest News



Capable of playing up to 35 hours of music, the Nokia X6 is a powerful entertainment device, combining 32GB of on-board memory with a slick 3.2" finger touch interface.

The ultimate device for music lovers and social butterflies, the Nokia X6 has a 16:9 widescreen optimised for photos, videos and browsing. With direct access to Ovi Store, the Nokia X6 is a hive of activity that brings 20 friends and virtual communities, like Facebook, to your homescreen.

To make the most of the entertainment experience, Nokia introduced the Nokia Mini Speaker MD-9, a pocket-size speaker for big sound, and the Nokia Bluetooth Stereo Headset BH-505, an ergonomic and lightweight neckband headset for great music and call audio quality also in noisy environments.

The Nokia X6 has an estimated retail price of 450 Euros before taxes and subsidies, and will ship during the fourth quarter of 2009.



Nokia 5230 - Latest News



25 August 2009 � The Nokia 5230 is designed for those who lead an active life and use their mobile phone as their primary instrument for music, photos and videos, as well as sharing their lives online. With the Nokia 5230, consumers can get new content, be it songs from the Nokia Music Store or apps, games, videos and other services from the Ovi Store, directly from their phones. The solutions offering is complemented by A-GPS navigation and the latest version of Ovi Maps with aerial images, 3D landmarks for over 200 cities and terrain map views for pedestrian and drive navigation.

"Competitively priced at 149 Euros, we believe the Nokia 5230 is an unbeatable offer for many new customers who aspire a device that stars in music, mingles with social networks from Facebook to MySpace, navigates you to where it happens, when it happens, and comes in an array of dazzling colours, " said Jo Harlow, Vice President, Nokia.

Visiting the Ovi Store from the Nokia 5230 is a breeze. Ovi Store is conveniently accessible from the home screen of the phone and customers can immediately begin downloading and personalizing their phones with popular apps and games to make their phone more fun. New apps, games, videos, and more are added regularly and Ovi Store can be enjoyed on more than 75 Nokia devices and has active users from more than 180 countries.

The Nokia 5230 features an easy to use music player with 33 hours of playback time. In select markets the Nokia 5230 will include Comes With Music service offering truly unbeatable value with all you can eat music. The recommended price of the Nokia 5230 with the Comes With Music service will be 259 EUR before subsidies and taxes. For a mighty music experience, any headphones with a 3.5mm AV connector can be used. In addition, the Nokia 5230 features a Media Bar with quick access to your favourite media and applications, such as music, photos, YouTube or Ovi Share.

The innovative Contacts bar features thumbnail images for up to 20 close friends and provides easy access to them and their communications history including emails, phone calls, photos or other social media updates.

The Nokia 5230 is expected to begin shipping in the fourth quarter of 2009.

The Nokia 5230 is designed for those who lead an active life and use their mobile phone as their primary instrument for music, photos and videos, as well as sharing their lives online. With the Nokia 5230, consumers can get new content, be it songs from the Nokia Music Store or apps, games, videos and other services from the Ovi Store, directly from their phones. The solutions offering is complemented by A-GPS navigation and the latest version of Ovi Maps with aerial images, 3D landmarks for over 200 cities and terrain map views for pedestrian and drive navigation.

The Nokia 5230 features an easy to use music player with 33 hours of playback time. In select markets the Nokia 5230 will include Comes With Music service offering truly unbeatable value with all you can eat music. The recommended price of the Nokia 5230 with the Comes With Music service will be 259 EUR before subsidies and taxes. For a mighty music experience, any headphones with a 3.5mm AV connector can be used. In addition, the Nokia 5230 features a Media Bar with quick access to your favourite media and applications, such as music, photos, YouTube or Ovi Share.

The innovative Contacts bar features thumbnail images for up to 20 close friends and provides easy access to them and their communications history including emails, phone calls, photos or other social media updates.

The Nokia 5230 is expected to begin shipping in the fourth quarter of 2009.

Monday, September 14, 2009

Digital Camera Wholesale Export New Arrive!



Free Shipping to USA and HK

Main Features
Sensor resolution 10 megapixels
Optical sensor type CCD
Optical sensor size 1/2.3 in.
Light sensitivity ISO 100, 200, 400, 800, 1600, 3200
Digital zoom 5.7 x
Analog video format None
Max shutter speed 1/2000 s
Min shutter speed 8 s
Continuous shooting speed 1.7 fps
Exposure metering TTL 64 zone
White balance presets 7 positions
Digital video format 640 x 480 30 fps, 320x240 30 fps

Your Price US$98
(60 Days Warranty)


Fuji J100 - Black

Fuji J50 - Sliver
Free Shipping to USA and HK

Main Features

* Resolution 8.2 megapixels
* Color Support Color
* Optical Sensor Type CCD
* Effective Sensor Resolution 8,200,000 pixels
* Light Sensitivity ISO 100 , ISO 200 , ISO 400 , ISO 800 , ISO auto
* Digital Zoom 6.9 x
* Shooting Modes Frame movie mode
* Shooting Programs Baby , Snow , Text , Beach , Flower , Museum , Sunset , Fireworks , Landscape , Anti shake , Night mode , Sports mode , Party/indoor , Natural light , Portrait mode
* Max Shutter Speed 1/1500 sec
* Min Shutter Speed 4 sec
* Exposure Metering Multi-segment
* Exposure Modes Program , Automatic
* Exposure Metering Zones 64
* White Balance Presets , Automatic
* White Balance Presets Fine , Shade , Incandescent , Fluorescent light (cool white) , Fluorescent light (warm white)
* Digital Video Format AVI
* Still Image Format JPEG
* TV Tuner None
* Video Capture AVI - 320 x 240 - 20 sec - With 12MB built-in memory

Your Price US$85
(60 Days Warranty)

International Orders

You can directly "Add to Cart" to order!

You may also contact our international sales team directly at order@pacswitch.com

(1) Contact us by Email or MSN or Phone for any inquiry.
(MSN: codesixs@yahoo.com.hk)

(2) We will send you the confrim order message.

(3) Delivery time at 4-7days about. We will request you make the payment.

(4) We will send the stocks to your shipping address after your payment is confirmed

Terms of payment :
We accept below payment terms:
(1) T/T or Western Union or Credit Card

Shipment terms:We can ship to China or oversea any country. Please contact our agent for more infomation.
We can send by HongKong Post, UPS, Fedex, DHL or any freigth forwarder.

Saturday, September 12, 2009

NOKIA X6 vs NOKIA X3


10 September 2009 � The Nokia X Series of phones first appeared in an announcement on September 2, 2009. Although no explanation was given, it was clear that the X phones were music-centric and therefore would be seen as succeeding models in the XpressMusic line.

Of course, if no further 5xxx phones are announced in the XpressMusic line, then it would serve to reason that the X Series of phones will replace the 5xxx line of music phones. As of today, only two have been announced, the Nokia X3 and X6.

Nokia X3 (due 2009 Q4) (115 Euros)

2.5G EDGE, Slider, 3.2 MP Camera, 46 MB Memory + Micro SD (up to 16GB).



Thursday September 10, 2009
Nokia X6 vs Nokia X3

Nokia X6 X3 vs comparison
10 September 2009 � The Nokia X Series of phones first appeared in an announcement on September 2, 2009. Although no explanation was given, it was clear that the X phones were music-centric and therefore would be seen as succeeding models in the XpressMusic line.

Of course, if no further 5xxx phones are announced in the XpressMusic line, then it would serve to reason that the X Series of phones will replace the 5xxx line of music phones. As of today, only two have been announced, the Nokia X3 and X6.

Nokia X3 (due 2009 Q4) (115 Euros)
2.5G EDGE, Slider, 3.2 MP Camera, 46 MB Memory + Micro SD (up to 16GB).

Nokia X3 Photos
The Nokia X3 is the first Series 40 Ovi Store-enabled device. The Nokia X3 is a sleek and compact music device that comes with stereo speakers, built-in FM radio, and a 3.2 megapixel camera.

* Nokia X6 Video Preview
* Nokia X6 Specifications
* Nokia X6 Photos

Nokia X6 (due 2009 Q4) (450 Euros)
3G HSDPA 3.6Mbps + 802.11 b/g, Candybar, 5.0 MP Camera, 32 GB Memory.

Friday, September 11, 2009

REPORTER REVIEW : Bittersweet Diamond


Who: Nevash Nair (News reporter – Klang Bureau)

What: HTC Diamond 2 (Recommended retail price: RM2,599)

Why: Apart from the fact that MACC has yet to return his laptop and hand phone, Nevash also happens to be the classic phone snob – it’s got to work for him, if not, bother. So who better to review a smartphone touted as the “perfect companion” than a reporter who’s picky about phones?

First Impressions?

Elegant is how I would describe the HTC Diamond 2 in one word. The combination of a metal front case and a plastic back cover actually works well and unlike its predecessor, there is no diamond faceted backing.

Possibly due to the negative feedback received for the uneven design on HTC Diamond, but changing it to a black plastic piece may not have been the smartest move either.



What did you love about it?
A big screen on a small phone? That’s definitely got my vote – the huge 3.2’’ screen with a resolution of 480 x 800 pixels, slightly bigger than the previous Diamond model which makes viewing videos, pictures, reading mail or text messages and browsing the web a whole lot more entertaining.

Taking excellent pictures won’t be a problem with the autofocus 5-megapixel camera.

The only downside to the camera is the absence of a ‘flash’ feature, making it tough for those of you fond of going to clubs and spending hours taking pictures of yourself to quickly upload on Facebook the very next day.

While many aren’t fans of the Windows 6.1 mode and its ‘slackish’ ways (i.e. the icons cannot be rearranged), the enhanced TouchFLO 3D saves the day, allowing program navigation via some finger sliding fun. Navigating through programs, flicking through contacts and browsing through photos has never been easier.

Located just below the screen is the useful zoom slider (directly above the ‘Start’, ‘End’, ‘Back’ and ‘Windows’
button), which is the touch-screen panel allowing users to zoom in and out of pictures, web pages and the oh-so-handy Google Maps.

What did you hate about it?

Firstly, it would be the back piece, which is supposedly covered with a black plastic piece, but all I can see are my fingerprints. It's covered with it! This is either a clever anti-theft idea HTC came up with or an engineering blunder.

Stop searching for that dedicated camera button, because there simply isn’t one. Yes, after all that balancing and stabilising, you still have to press the virtual capture button in the middle of the screen.

This, along with the lack of an LED flash shows that the HTC Diamond 2 is only useful with proper lighting conditions and steady hands. The picture quality may be impressive, but I wish the same could be said about the video with merely average quality and a below average fixed frame rate of 15fps.

Even an average user like me will find the battery life span to be rather disappointing.

A day spent only using the phone for calls and text messages left it gasping for air and sadly, it died on me just short of one full day of usage.

Proving that diamonds may not after all, be forever… Okay, not even two days for that matter.

Ever had one of those cold, wet days where you wish you had some sort of heat-releasing device to keep you warm and fuzzy? Well, this phone oddly seems to fit that frame.

After continuous usage of 10 minutes or so, the phone starts heating up, contributing to sweaty palms (which in turn, ruined my date) and enough heat to melt my favorite candy bar.

Final verdict?

My time spent with the HTC Diamond 2 was a bittersweet experience; while I loved its smooth web browsing,
picture perfect camera during the day, the TouchFLO 3D feature and the eye-catching weather application – the constant need to charge this device, time my usage and carry a small piece of cloth around to wipe off my fingerprints is just too much of a hassle.

If you’re one who can swipe away the petty (and sweaty) problems, then the HTC Diamond 2 will put a grin on your face but if you’re a picky user like I am, go on and give your patience a test with it.

Technical Specifications



HT Diamond
● Operating System – Windows Mobile 6.1 Professional
● Processor – Qualcomm MSM7200A, 528 MHz
● Memory – RAM – 288 MB/ROM – 512 MB
● Display – 3.2-inch TFT-LCD touch-sensitive screen with 480 X 800 WVGA resolution
● Connectivity – Bluetooth 2.0 with Enhanced Data Rate and A2DP for wireless stereo headsets
Wi-Fi: IEEE 802.11 b/g HTC ExtUSB (11-pin mini-USB 2.0 and audio jack in one)
● GPS – Internal GPS antenna
● Expansion – microSD memory card (SD 2.0 compatible)
● Other- FM Radio, G-Sensor
● Camera – Main camera: 5.0 megapixel colour camera with auto focus. Second camera: VGA CMOS colour camera
● Battery – Rechargeable Lithium-ion battery 1100 mAh
● Dimensions – 107.85 X 53.1 X 13.7mm (4.25 X 2.09 X 0.54 inches)
● Weight – 117.5grams with battery

Thursday, September 10, 2009

Casio EXILIM 5.1 Megapixel Camera Phone


It was just a matter of time before we would see Casio come out with a phone, and the time is now. This new twisting Casio EXILIM 5.1 megapixel cameraphone with a slick 180-degree rotating display has just been released by Verizon Wireless, and it features instant messaging, Visual Voice Mail, VZ Navigator, and V CAST Music with Rhapsody. The device is also "ruggedized" and ready for outdoor use, meeting military specifications 810F standards for: water (immersion and rain), humidity, salt-fog, shock, vibration, dust, solar radiation, altitude, and low and high temperature storage


Digital camera features on the Casio EXILIM phone include:

- 5.1 megapixel auto focus camera with flash and optical 3x zoom

- Resolution adjustment: 2560 x 1920, 2048 x 1536, 1600 x 1200, 1280 x 960, 640 x 480, 320 x 240, 160 x 120

- Dedicated camera/video key

- Video capture and playback

- Best shot mode: off, person, scenery, night view, person and scenery, twilight, food, character, sports, party, monotone, sepia, reverse, high sharpness, high contrast and vivid

- Image stabilizer

- Auto focus: off, single point AF or 9 point AF

- Perspective adjustment

- Self timer: off, three, five or 10 seconds

- White balance: auto, sunny, shade, tungsten and fluorescent

- Supports up to 8 GB of removable memory on microSD

- Bluetooth profiles supported: headset, hands-free, dial up networking, stereo, phonebook access and object push (for vCard/vCal)

Continue reading "Casio EXILIM 5.1 Megapixel Camera Phone Now Available From Verizon Wireless" »

Samsung announces 5 MP camera phone

Samsung has today unveiled the world's first 5MP camera phone with a CCD, the SCH-S250. A spokesman for the company said "the picture quality is good enough to compare with five megapixel digital cameras", but we'll reserve judgement on that one. It has a 92MB internal memory as well as an MP3 player. Samsung, the world's third largest handset maker, said the camera module was jointly developed with Japanese company Asahi Pentax.

Press Release:


* A true digital convergence product that combines a gamut of innovative technologies including a “true color” LCD (16 million colors), Text-To-Speech conversion capability, as well as, a 5-megapixel CCD camera.

* The “stretch” design protects the lens and LCD while providing a digital camera feel

SEOUL, Korea – October 20, 2004 – Samsung Electronics unveils the world's first mobile phone (model: SCH-S250) equipped with a 5-megapixel camera. Just one year after the introduction of its first 1-megapixel camera phone and 3 months after its first 3.2-megapixel camera phone, Samsung proves its technological prowess again with this revolutionary product.

The CCD (charge-coupled device) camera and high-sensitivity flash allow the user to take the same quality pictures one gets from a top-end digital camera. Similar to Samsung's premium grade camera phones, the S250 can also function as a camcorder. The 92MB onboard memory can store up to 100 minutes of video (320x240), and a 32MB auxiliary memory is included as a standard feature. The shutter speed is as fast as 1/1,000 th of a second, allowing the user to film beautiful landscapes as well as subjects as close as 10 cm. The S250 can be connected to a TV to display video during shooting or to show footage that has already been recorded in the mobile phone.

The S250 comes with a unique “stretch” design, reminiscent of the futuristic phones seen in the movie The Matrix . The high-quality camera lens and LCD remain covered and protected when the phone is closed, and when it is stretched open, the product has the feel of a regular digital camera.

Samsung has also set a new standard in mobile phone display technology. Until now, mobile phones had been equipped with LCDs capable of 262,000-color resolution. The S250 boasts a QVGA TFD-LCD (Thin Film Diode-Liquid Crystal Display) that has previously been adapted only for top-end TVs and desktop monitors. The display can reproduce 16 million colors, over 60 times the color compared to existing mobile phone displays, all the hues found in nature; thus, QVGA resolution has been referred to as “true color.”

Samsung has also taken voice recognition to a higher level by introducing text-to-speech (TTS) conversion. Now the user can listen to incoming text messages or the prepared “to-do” list rather than having to read them.

The S250 supports high-image-quality games and 3D sound effects. If a call is received in the middle of a game, the user can restore the game later and resume play.

Other advanced functions in the S250 include an MP3 player, mobile banking capability and 64-polyphonic sound.

According to President & CEO Kitae Lee of the Samsung Electronics, “Our development of a 5-megapixel camera phone will elevate the competitiveness of the Korean mobile phone industry. At the same time, I would like to see our technological advances contribute to the growth of the global mobile phone industry and create a more convenient way of life.”

President Lee adds, “It's very important to lead the trends through continuous introductions of innovative new products. Samsung Electronics possesses the world's leading technologies and state-of-the-art design capabilities, and we are committed to developing distinctive products for our customers.”

Samsung cooperated with the Japan-based Asahi Pentax, one of the most respected camera lens providers in the world, to develop a camera module customized for the mobile phone. This partnership began in the first-half of 2003.

The SCH-S250 will be available in the Korean market this October.

Features:

* 5 million pixels
* MP3 player
* Video mode
* 92MB memory
* 1/1000th sec shutter speed
* Focus from 10cm to infinity
* Text to speech conversion for text messages

Specifications:

* Dimension 115 x 49.5 x 18.5mm
* Weight 116g
* Band cdma2000 1x
* Display 2.0-inch 16Million-Color QVGA TFD LCD (240x320)
* Camera 5 -megapixel CCD Camera
* Ringtones 64 Polyphonic Sound
* Design Sophisticated stretch style phone
* Memory 32MB External memory(RS-MMC)
* Video Recording 100 minutes
* Functionality
o Supports Mobile Banking Service/MP3/ TV-OUT/ IrDAl
o Supports TTS (Text to Speech) functionl
o 3D Games & Sounds

Apple iPhone - 8GB (AT&T)










From the moment Apple announced its iPhone at Macworld 2007, the tech world hasn't stopped asking questions. Because Apple has kept many iPhone details under wraps until very recently, we've been forced to speculate. Until now. Is the iPhone pretty? Absolutely. Is it easy to use? Certainly. Does it live up to the stratospheric hype? Not so much. Don't get us wrong, the iPhone is a lovely device with a sleek interface, top-notch music and video features, and innovative design touches. The touch screen is easier to use than we expected, and the multimedia performs well. But a host of missing features, a dependency on a sluggish EDGE network, and variable call quality--it is a phone after all--left us wanting more. For those reasons, the iPhone is noteworthy not for what it does, but how it does it. If you want an iPhone badly, you probably already have one. But if you're on the fence, we suggest waiting for the second-generation handset. Even with the new $399 price for the 8GB model (down from an original price of $599) and $499 for the 16GB model, it's still a lot to ask for a phone that lacks so many features and locks you into an iPhone-specific two-year contract with AT&T. We'll be more excited once we see a version with--at the very least--multimedia messaging and 3G.

Design
On with the review: the iPhone boasts a brilliant display, trim profile, and clean lines (no external antenna of course), and its lack of buttons puts it in a design class that even the LG Prada and the HTC Touch can't match. You'll win envious looks on the street toting the iPhone, and we're sure that would be true even if the phone hadn't received as much media attention as it has. We knew that it measures 4.5 inches tall by 2.4 inches wide by 0.46 inch deep, but it still felt smaller than we expected when we finally held it. In comparison, it's about as tall and as wide as a Palm Treo 755p, but it manages to be thinner than even the trend-setting Motorola Razr. It fits comfortably in the hand and when held to the ear, and its 4.8 ounces give it a solid, if perhaps weighty, feel. We also like that the display is glass rather than plastic.

Display
The iPhone's display is the handset's design showpiece and is noteworthy for not only what it shows, but also how you use it. We'll start off with its design. At a generous 3.5 inches, the display takes full advantage of the phone's size, while its 480x320 pixel resolution (160 dots per inch) translates into brilliant colors, sharp graphics, and fluid movements.

Menus
In true Apple style, the iPhone's menu interface is attractive, intuitive, and easy to use. In the main menu, a series of colored icons call out the main functions. Icons for the phone menu, the mail folder, the Safari Web browser, and the iPod player sit at the bottom of the screen, while other features such as the camera, the calendar, and the settings are displayed above. It's easy to find all features, and we like that essential features aren't buried under random menus. Fluid animation takes you between different functions, and you can zip around rather quickly.

Much has been made of the iPhone's touch screen, and rightfully so. Though the Apple handset is not the first cell phone to rely solely on a touch screen, it is the first phone to get so much attention and come with so many expectations. Depending on what you're doing, the touch screen serves as your dialpad, your keyboard, your Safari browser, and your music and video player. Like many others, we were skeptical of how effectively the touch screen would handle all those functions.

Touch screen
Fortunately, we can report that on the whole, the touch screen and software interface are easier to use than expected. What's more, we didn't miss a stylus in the least. Despite a lack of tactile feedback on the keypad, we had no trouble tapping our fingers to activate functions and interact with the main menu. As with any touch screen, the display attracts its share of smudges, but they never distracted us from what we were viewing. The onscreen dialpad took little acclimation, and even the onscreen keyboard fared rather well. Tapping out messages was relatively quick, and we could tap the correct letter, even with big fingers. The integrated correction software helped minimize errors by suggesting words ahead of time. It was accurate for the most part.

Still, the interface and keyboard have a long way to go to achieve greatness. For starters, when typing an e-mail or text message the keyboard is displayed only when you hold the iPhone vertically. As a result, we could only type comfortably with one finger, which cut down on our typing speed. Using two hands is possible, but we found it pretty crowded to type with both thumbs while holding the iPhone at the same time. What's more, basic punctuation such as periods or commas lives in a secondary keyboard--annoying. If you're a frequent texter or an e-mail maven, we suggest a test-drive first.

We also found it somewhat tedious to scroll through long lists, such as the phone book or music playlists. Flicking your finger in an up or down motion will move you partway through a list, but you can't move directly to the bottom or top by swiping and holding your finger. On the other hand, the letters of the alphabet are displayed on the right side of the screen. By pressing a letter you can go directly to any songs or contacts beginning with that letter. But the lack of buttons requires a lot of tapping to move about the interface. For example, the Talk and End buttons are only displayed when the phone is in call mode. And since there are no dedicated Talk and End buttons, you must use a few taps to find these features. That also means you cannot just start dialing a number; you must open the dialpad first, which adds clicks to the process. The same goes for the music player: since there are no external buttons, you must call up the player interface to control your tunes. For some people, the switching back and forth may be a nonissue. But for mutlitaskers, it can grow wearisome.

Criticisms aside, the iPhone display is remarkable for its multitouch technology, which allows you to move your finger in a variety of ways to manipulate what's on the screen. When in a message, you can magnify the text by pressing and holding over a selected area. And as long as you don't lift your finger, you can move your "magnifying glass" around the text. You can zoom in by pinching your fingers apart; to zoom out you just do the opposite. In the Web browser, you can move around the Web page by sliding your finger, or you can zoom in by a double tap. And when looking at your message list, you can delete items by swiping your finger from left to right across the message. At that point, a Delete button will appear.

Thanks to the handset's accelerometer (a fancy word for motion sensor), the iPhone's display orientation will adjust automatically when you flip the iPhone on its side while using the music and video players and the Internet browser. Also, a proximity sensor turns off the display automatically when you lift the iPhone to your ear for a conversation. All three are very cool.

The January 2008 update added new customization options for the iPhone's home screen. By pressing and holding any icon, all of the icons on the display will start to wiggle. You then can move the icons around and rearrange them at will. By moving them to the right, you can also access a second menu page, and you can add or remove on the "dock" at the bottom of the display. It's clear that with this new feature, Apple is readying the iPhone for more applications, particularly as the company prepares for the upcoming SDK. To stop the icons from wiggling, just press the Home button.

Exterior features
The iPhone's only hardware menu button is set directly below the display. It takes you instantly back to the home screen no matter what application you're using. The single button is nice to have, since it saves you a series of menu taps if you're buried in a secondary menu. On the top of the iPhone is a multifunction button for controlling calls and the phone's power. If a call comes in at an inopportune time, just press the button once to silence the ringer, or press it twice to send the call to voice mail. Otherwise, you can use this top control to put the phone asleep and wake it up again. You can turn the iPhone off by pressing and holding the button.

Located on the left spine are a volume rocker and a nifty ringer mute switch, something all cell phones should have and which is a popular feature of Palm Treos. On the bottom end, you'll find the speaker, a microphone, and the jack for the syncing dock and the charger cord. Unfortunately, the headset jack on the top end is deeply recessed, which means you will need an adapter for any headphones with a chubby plug. Is this customer-friendly? No.

Unfortunately, the Phone does not have a battery that a user can replace. That means you have to send the iPhone to Apple to replace the battery after it's spent (Apple is estimating one battery will keep its full strength for 400 charges--probably about three years' worth of use). The cost of the replacement is $79 plus $6.95 shipping. No, you don't really need a removable battery in a cell phone, but like many things missing on the iPhone, it would be nice to have, especially for such an expensive phone. And just what are you supposed to without a cell phone during the replacement period? Contrary to earlier reports, the SIM card is removable via a small drawer on the top of the iPhone, but other AT&T SIM cards will not work in the iPhone. That's especially troubling, as it completely defeats the biggest advantage of using a GSM phone with a SIM card. Some people have multiple phones and like to change the SIM card between their different handsets. Also, you can't use the SIM card to import contact information from another handset.

Features
The iPhone's phone book is limited only by the phone's available memory. Each contact holds eight phone numbers; e-mail, Web site, and street addresses; a job title and department; a nickname; a birthday; and notes. You can't save callers to groups, but you can store your preferred friends to a favorites menu for easy access. You can assign contacts a photo for caller ID and assign them one of 25 polyphonic ringtones. We should note, however, that there's no voice dialing and you can't use MP3 files as ringtones. Other basic features include an alarm clock, a calculator, a world clock, a stopwatch, a timer and a notepad. There's a vibrate mode but it's a tad light.

The calendar offers day and month views, and you can use the calendar as an event reminder or a to-do list as well. The interface is clean and simple, though inputting new appointments involves a lot of tapping. There's no Week view, however. We were able to sync our Outlook contacts and calendar and our Yahoo! e-mail address book with no problems.

Bluetooth and wireless
The iPhone offers a full range of wireless functionality with support for Wi-Fi and Bluetooth connectivity. The Wi-Fi compatibility is especially welcome, and a feature that's absent on far too many smart phones. When you're browsing the Web, the iPhone automatically searches for the nearest Internet hot spot. Bluetooth 2.0 is also on board, which delivers faster transmission and a longer range than Bluetooth 1.2. You can use Bluetooth for voice calls, but you don't get an A2dP stereo Bluetooth profile--another item that's not necessary but would be nice to have.

Though Apple CEO Steve Jobs has explained the iPhone's lack of 3G support by saying the chipsets take up too much room and drain too much battery, we'd like the option anyway. Yes, the Wi-Fi network is great when you can get it, but AT&T's EDGE network just doesn't cut it for all other surfing. EDGE Web browsing is so slow, it almost ruins the pretty Web interface. More on this in the Performance section.

Messaging and e-mail
For your messaging needs, the iPhone offers text messaging and e-mail. As on many smart phones, a text message thread is displayed as one long conversation--a useful arrangement that allows you to pick which messages you'd like to answer. The January 2008 update added the ability to send a text message to multiple recipients. It was a welcome addition, but truly, that capability should have been there from the start. If you use another function while messaging, you can return to pick up that message where you left off. We just don't understand, however, why Apple doesn't include multimedia messaging. Sure, you can use e-mail to send photos, but without multimedia messaging you can't send photos to other cell phones--pretty much the entire point of a camera phone.

The iPhone's e-mail menu includes integrated support for Yahoo, Gmail, AOL, and Mac accounts. You can set up the phone to receive messages from other IMAP4 and POP3 systems, but you'll need to sweet-talk your IT department into syncing with your corporate exchange server. It's rumored that Apple will update the iPhone to support ActiveSync but Apple hasn't confirmed that as of this writing. Yet the iPhone does offer a way to connect with your VPN. You can read--but not edit--PDF, JPEG, Word, and Excel documents. Worse: you can't cut and paste text when composing messages.

iPhone's iPod
Sandwiched between all the iPhone's features lives Apple's most amazing iPod yet. The display, interface, video quality, audio quality--all of it is meticulously refined and beautiful. Unfortunately, it's trapped within a device that will cost you more than $1,000 a year just to own. CNET recently reviewed a Rolls-Royce that had a top-notch umbrella hidden inside its passenger door. Buying the iPhone for its iPod feature is a lot like buying that Rolls-Royce for its umbrella. Regardless, the iPhone is an exciting glimpse into what Apple hopefully has planned for its sixth-generation iPod. Apple has redeemed itself following the Motorola Rokr E1 debacle.

On paper, the iPhone's iPod doesn't offer any features not already on a fifth-generation iPod: podcasts, videos, music, and playlists are all here, and content management with iTunes is identical. The difference rests entirely in the iPhone's interface. We've used other MP3 players that use touch interfaces, such as the Archos 704, iRiver Clix and Cowon D2, but the iPhone's unique integration of multitouch technology and a graphic user interface put it in a category all its own.

From an iPod perspective, Apple's biggest triumph with the iPhone is the fact that it has returned album artwork back into the music experience in a way that goes beyond a token thumbnail graphic. Physically flipping through your music collection in the iPhone's Cover Flow mode really brings back the visceral feel of digging through a CD or record bin. It's a tough feeling to quantify, but the real music lovers out there will appreciate how well the iPhone reconnects their digital music to a form that is both visually and physically more vivid. Even iTunes users who may already be jaded about using the Cover Flow mode on their personal computer will be surprised at how the experience is changed by using the iPhone's intuitive touch screen.

Truth be told, there is one feature that is new to the iPhone's iPod--the integrated speaker. While the iPhone's speaker sounds thin and is prone to distortion, it works in a pinch for sharing a song with a friend. Apple was also smart enough to manage its speaker volume independent of the headphone volume, so if you're listening to the speaker full-blast and then decide to plug in your headphones, you won't be deafened.

The bad news is that the iPhone's iPod leaves out the ability to manually manage the transfer of music and video content. Unlike any previous iPod, the iPhone does not allow an option for manually dragging and dropping content from an iTunes library directly to the iPhone device icon. Instead, the iPhone strictly uses defined library syncing options for collecting and syncing content from your iTunes library to the device. This should work out fine for most people, but for a device with limited memory the inability to manually manage content seems like a misstep. Our 8GB iPhone was already a quarter full after only a few hours of testing, giving us the impression that users will need to be vigilant at grooming their iPhone library. An external memory card slot is another one of those "nice to have" features.

The iPhone's music sound quality seems right in line with our experience using the 5G iPod. All the same EQ presets are available, only now they are found on the iPhone's main Settings tab. The included iPhone earbuds did a passable job for casual listening in a quiet environment. Unfortunately, the iPhone's recessed headphone jack prevented us from using many of the test headphones we're familiar with. We were just barely able to squeeze the plug of our Etymotic ER6i earphones into the jack to do the comparison.

Watching video on the iPhone is not quite as luxurious as a Creative Zen Vision: W or Archos 504, but its wide screen and bright contrast beat the fifth-generation iPod by a mile. As with previous iPods, video playback is automatically bookmarked so that playback resumes where you left off. And because the iPhone is a phone, it includes an airplane mode that will keep the music player activated while turning off the call transmitter. Thanks to the January 2008 update, you can also browse movies by chapter as well as view subtitles. Other changes include the lyric overlays on music tracks, support for the new iTunes movie rentals, and the ability to redeem iPhone gift cards from the device using the wireless iTunes store.

Safari browser
The Safari browser really sets the iPhone apart from the cell phone crowd. Rather than trudging through stripped-down WAP pages with limited text and graphics, the browser displays Web pages in their true form. It's a completely and surprisingly satisfying experience to see real Web pages on a screen of this size. Our only regret is that the browser does not support Flash or Java. To pan around a page, just swipe your finger across the display, and the page moves accordingly. Tap your finger on a link to open a new page and double-tap your finger to zoom in and zoom back out. You can use the arrows on the bottom of the display to move back and forth, while a multifunction button at the bottom of the display lets you open new pages and flick among them.

Google search is the iPhone's default search tool, but you can use Yahoo search as well. When searching for information or typing URLs, you use the onscreen keyboard. It's just like typing an e-mail except that the spacebar is replaced with Web-appropriate language like ".com" and a slash. That's a nice touch.

The January 2008 update brought the ability to add bookmarks to the home screen in the form of icons. The process is easy enough--when viewing your favorite site, just tap the bookmark icon and you'll find an "add to home screen" option. You can add multiple icons (thanks to the new second menu page), move them around, and delete then. It's useful as it will save you a few clicks later.

Thanks to the accelerometer, you can tip the phone on its side for a more comfortable landscape view. It doesn't matter which direction you rotate the phone, as it will work either way. It's also nice that the onscreen keyboard appears in landscape mode when using the browser. Most Web pages looked great on the screen, but visually busy pages like CNN.com can be too crowded. And because you can zoom in only a set amount, some text can still be too small to read clearly. You can store bookmarks and sync your favorite pages from your PC, but it works only for Internet Explorer and not Firefox.

YouTube
You can activate the iPhone's integrated YouTube player straight from the main menu via a colored icon. Videos are organized using many of the same criteria as on the YouTube site, including Featured Clips, Most Viewed, Top Rated, and Most Recent. You can read the information attached to a video, such as the date posted and the poster's name, but you can't read comments. It doesn't appear, however, that the YouTube connection updates in real time. We uploaded a video of our own, and it didn't show up until a few hours later.

Widgets
The iPhone has a widget for accessing Google Maps. You can see the satellite view--nice--and get turn-by-turn directions between two points, with traffic information. We tried mapping routes from CNET's offices to various places and received accurate directions. As the iPhone lacks standard GPS, it couldn't provide location information for the first six months of its life. But with the January 2008 update, it gained the ability to tell you approximately where you are. When you tap the new icon in the lower-left corner of the touch screen, a circle will show where you should be on the map. But rather than connecting to a satellite, it finds you by connecting to nearby Wi-Fi hotspots and cellular towers and pinpointing their location (sort of a backdoor locater). You then can find directions using your pinpointed location.

When I gave it a go, the location service was off by several blocks on my first attempt. Though even standard GPS systems aren't perfect, the margin of error was still too big. Also, the area that the circle covered was much too expansive (when I tried to zoom in, the circle disappeared). Fortunately, the second time I tried the location service it was much more accurate. Also, I like that the circle covered a smaller area. Yet it's worth noting that the functionality won't work when you're away from wireless civilization, which typically is a time when location services come in really handy. Also, the lack of audio instructions will limit its usability while driving.

The next mapping feature is pretty cool. By pressing the new icon on the lower-right corner of the touch screen, you can drop a pin wherever you like on the map. You can move the pin around, save it as a bookmark, and use it as a location for determining directions. The map interacts well with the calling functions; you can find a point of interest and ring it in just a few taps.

Additional widgets point to stock information and weather reports. You can program your own tickers and get information like a share gain or loss and see the chart of a share price over time. The weather function gives you a six-day forecast for your choice of cities. For more options, there is already a selection of third-party iPhone apps. No games are included on the handset

Visual voice mail
One of the most intriguing features on the iPhone is the much-touted visual voice mail. iPhone's voice mail works much like a text-message folder in that it displays the caller's name or phone number and the time. What's even more fantastic, however, is that you can listen to the message instantly by pressing the individual message--you don't have to call your voice mail first.

Camera
The iPhone's 2-megapixel camera offers a spiffy interface with a graphic that resembles a camera shutter. You're offered no camera editing options, which we didn't expect. That means you can't change the resolution, choose a color or quality setting, or select a night mode. There's no flash either, and with no self-portrait mirror, those vanity shots are going to be tricky. The camera performed well in our tests, however. Photo quality was excellent with rich, bright colors and distinct object outlines. White looked a bit too soft, but we approve overall. On the downside, you can't shoot your own video, which is disappointing on a phone at this price.

As we said earlier, the photo menu is attractive and easy to use, particularly due to the pinching motion. You can also flip between photos by swiping your finger across the display. When selecting a photo, you're given the option of assigning it to a contact, using it as wallpaper, or e-mailing it to a friend.

Call quality
We tested the quadband (GSM 850/900/1800/1900) Apple iPhone in San Francisco using AT&T service. Call quality was good for the most part, but it wasn't dependable. Though voices sounded natural, the volume was often too low, and the microphone has a sensitive sweet spot. When we moved the phone away from our ears ever so slightly, the volume diminished noticeably and we had to move the phone back to just the right place to hear clearly. The volume wasn't so bad that we weren't able to hear a friend who was in a crowded bar, but it just could be better. The speakerphone was also too quiet though conversations weren't too muffled.

CNET users have also reported volume problems, and a few people we called said they heard a slight background hiss. We didn't hear the hiss on our end, but more than one of our friends said they noticed it. Automated calling systems were able to understand us, but only if we were in a quiet room. On the whole, the call quality stayed the same in most environments.

Browser speed
Our first test with the Safari browser was over CNET's internal Wi-Fi network. Web pages loaded in 5 to 10 seconds, though sites with heavy graphics took longer. It was a smooth experience overall, though it not quite as zippy as we had hoped. We thought that could be due to CNET's network, but it seemed to be more or less the standard. Pages took about the same time to load on a home network and just a couple seconds longer in a cafe. When not using Wi-Fi, you're stuck with AT&T's EDGE network, which is just too slow to render the lovely Safari interface enjoyably. With speeds in the 50-to-90Kbps range, it reminded us of a dial-up browser. In other words, it's pretty intolerable. CNET Labs tested the speed of the EDGE network against the Wi-Fi connection by comparing repeated results of the download time for a 9.4MB file. After two days of testing, EDGE resulted in an average download time of 15 minutes, 41 seconds for the file; Wi-Fi on average required a mere 1 minute, 11 seconds. In the end, our test results indicate that the iPhone's Wi-Fi connection is 13 times faster than using EDGE, although results will vary depending on location. We can only hope Apple adds 3G soon, especially since AT&T has a robust UMTS/HSDPA network.

Music downloading
We tried purchasing music through the wireless iTunes store, which was announced in September 2007 (originally we knocked the iPhone for not allowing wireless downloads). You'll need Wi-Fi to use it (sorry, EDGE isn't sufficient), but on the whole it was a satisfying experience. You can view featured songs and the top 10 tracks by genre. If you have specific music in mind, you also can search by song name. We found our track quickly, and we liked that results surface as you're typing. Once we selected our chosen song, it downloaded in less than a minute, and it appeared directly in our iTunes folder.

Activation
Activation was easy using iTunes 7.3. Our computer recognized the iPhone right away, and the activation system started automatically. After a few prompts, it asked us if we wanted to automatically sync contacts from Yahoo and Windows mail and contacts from Outlook. It also asked us to if we wanted to sync Internet bookmarks but, as we said earlier, it won't import Firefox bookmarks. The integration with AT&T's account service is also seamless. We were able to select a plan and indicate whether we were a current AT&T customer. It even asked us if we wanted to port a current cell phone number. In all, it's much better experience than dealing with AT&T.

It's important to note that the iPhone is little more than an expensive paperweight until it's activated. You can make emergency calls, but you can't use any other functions, including the iPod music player. What's worse, if you cancel your AT&T contract, the iPhone becomes a paperweight again.

Battery life
The Apple iPhone has a rated battery life of 8 hours talk time, 24 hours of music playback, 7 hours of video playback, and 6 hours on Internet use. The promised standby time is 10.4 days. When we tested the iPhone with the Wi-Fi function turned off, we got about 7 hours, 45 minutes of talk time. When we tested it with the Wi-Fi activated, we came away with 4 hours less. Video time, however, clocked in at an impressive 7.3 hours. Music-only time was also satisfactory. We got 28.4 hours of music playback time on a single charge. Just keep in mind that it's rare you'll be using just one feature for hours on end. As such, your battery life will vary widely as you switch between functions. Large color screens such as the one on the iPhone tend to be battery drainers, so you'll most likely need to charge your handset every couple of days. According to the FCC, the iPhone has a digital SAR rating of 0.974 watts per kilogram.